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Looking back at 2010

Big Ben

So folks, it’s that time of the year again. That time where I look back on a year gone by and… no lets not kid around here – 2010 was about as muted and silent as it could possibly be to tell the truth.

After my Encephalitis scare in 2009, I returned to work in March a slightly different person, more arrogant and fiery tempered than I previously was – a side effect that is commonly observed from those who have suffered from it. I had to take things easy at work and I think my peers realised that, much to my annoyance at first. Work itself was rather challenging throughout the year though.

The biggest upset arrived with our new Government’s Security Defence review. Given that Sonobuoys are just one of our mainstream products we develop, the cancellation of the MRA4 Nimrod and Harrier jump jets were a huge blow to us and to the RAF. For us it meant an entire department being shutdown as the sonobuoy that was manufactured there was mainly deployed by Nimrod aircraft in the first place. I was upset as I had done a lot of work in 2008 on that very product. For the UK in general, it had lost one of the most iconic military aircraft it has ever had – the Harrier. I grew up playing with Airfix models of that stunning piece of engineering and I will miss it a lot. Edit: Final Harrier Photos at www.fast-air.co.uk.

2011 looks to be the most challenging year yet for yours truly and my company. After much thinking and head-banging over this festive period I am not really sure if I want to be a part of it anymore.

2010 Gaming

Assassins Creed Series – I finally got around to playing Assassins Creed 2 and what a title this turned out to be. I loved the first AC but the sequel just pulled out all the stops and for an 8GB title it had a great deal of gameplay, that is if you did everything of course. It’s follow up – Assassins Creed: Brotherhood came out just weeks after I had finished AC2 and this was almost as impressive – essentially this was almost the same game, albeit set in Rome with improved combat and the ability to recruit fellow assassin’s who were rarely used on the whole. These two titles were easily the best gaming experiences I had in 2010 by far.

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